- Five Nights at Freddy's 2 PC Download Full Version -
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Five Nights at Freddys 2 PC Game Free Download | FreeGamesDL.Download five nights at freddys 2 full game free windows. Five Nights At Freddys 2 Download Free
They are kid-friendly, updated with…. They are kid-friendly, updated with the latest in facial recognition technology, tied into local criminal databases, and promise to put on a safe and entertaining show for kids and grown-ups alike! What could go wrong? As the new security guard working nights, your job is to monitor cameras and make sure nothing goes wrong after-hours. The previous guard has complained about the characters trying to get into the office he has since been moved to day-shift.
As always, Fazbear Entertainment is not responsible for death or dismemberment. The game itself is a prequel-sequel, meaning that it is a sequel, but it is chronologically a prequel as it takes place before the events of the first game. The player is a different security guard known as Jeremy Fitzgerald. The Custom Night has him replaces with Fritz Smith. The second game introduces seven new characters: three toys, Balloon Boy, Puppet, and Mangle. It shows us the Freddy mask, camera lights, the flashlight, and the music box.
Also it gives us an introduction to Purple Guy in all the minigames. Players take on the role of a security guard who must survive the night shift at a fictional pizza restaurant without being attacked by the animatronic characters that wander through the building.
The animatronics include remodeled versions of Freddy, Bonnie, Chica and Foxy from the first game, as well as their old, decrepit counterparts. Two completely new characters also feature, including a puppet-like character called the Marionette or The Puppet , and a humanoid animatronic called Balloon Boy. As in the first game, the player sits alone in an office.
The office has three entrances, a hallway and two side air vents, through which animatronics can enter. Unlike the previous game, none of these can be sealed off, but can be checked by lights. The player can avoid attack by most characters using a wearable animatronic mask; however, this strategy will not work on Foxy or the Marionette, who are repelled by other means.
A flashlight must repeatedly shone into the hallway to ward off Foxy, and the Marionette is subdued by a music box that must be kept wound up by the player using a button on a camera feed. Unlike the first game, the power supply for camera and light use is unlimited, but this does not apply to the flashlight; if its battery runs out, the player becomes vulnerable to attack. After the player is jumpscared, there is a chance that, rather than the usual game over screen, an Atari-style minigame will appear, in which the player controls one of the animatronic characters.
In this night, the player can adjust the difficulty of each individual animatronic, or play one of ten pre-set challenges. There are six brand-new animatronics, as well as deteriorated versions of the original five from the first game, totaling the amount to eleven.
The second game now allows the use of a Freddy Mask upon clicking a red button that will put it on. The Camera also comes back as the white button right beside the Freddy Mask. It also brings back the Lights As now they have a main hall light. The office has three entrances a hallway and two side air vents , none of which can be sealed off to prevent enemies from entering, but each vent is equipped with a light that can be used to check for any characters are about to enter.
Players are given a wearable Freddy Fazbear mask to ward off approaching animatronics; however, this strategy will not work on certain characters, who must be repelled by other means. Dark Deception. A flashlight is also available, used to check the hallway and darkened areas of the camera feeds, as well as to reset Foxy via strobing. The power supply for the cameras and vent lights is unlimited, but the flashlight has a limited battery life; if it runs out, the player becomes vulnerable to attack.
In addition, a music box has been placed in one room and must be remotely wound up through the camera interface, to avoid being attacked by the Marionette, who appears when the music stops.
Failure to defend oneself from the animatronics will result in a jumpscare, ending the game. Unlike the first game, after the player is killed, there is a chance that, rather than the Game Over screen, one of four low-resolution minigames will appear with instructions given at the start of each. Delivered by FeedBurner.
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